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Showing posts with label How To. Show all posts
Showing posts with label How To. Show all posts

Tuesday, July 11, 2017

Want to Raise Your Child to Love Reading? Read These Secrets

Children's books | Literacy | Reading


A class at Public School 682, the Academy of Talented Scholars, in Brooklyn. Credit Joshua Bright for The New York Times

“You’re the children’s books editor?” Someone has said this to me, usually with a smile, at least once a week in the almost three years I’ve been at The New York Times. “What a cool job!” is the subtext. But lurking in the background are almost always other questions, sometimes more pressing ones about kids’ reading in general. “What should my second grader be reading?” a colleague asked the other day, adding, “She’s obsessed with the books in that series with the different flower fairies, and I can’t get her interested in anything else.” A neighbor recently approached me with a worried look and said, “My 10-year-old will only read graphic novels. What should I do?”

Clearly, there’s a lot of uncertainty out there among parents when it comes to children’s books, and also an earnest desire to make the right choices and do the right thing. Parents realize the stakes are high, and childhood passes quickly.

So when the Guides team approached Pamela Paul, the editor of the Book Review, about writing a guide to raising readers, and she asked if I was interested, I jumped at the chance. (Find it here.)

Much of what I do every day is sift through new books, deciding which ones we should assign for review, or which ones might make for a good feature story. I try to balance for different ages, different genres and books by authors from a variety of backgrounds. There’s always the thrill of discovering a book I can’t wait to tell our readers about. Read more...

Wednesday, October 24, 2012

Why Teachers Are (And Aren’t) Using Educational Video Games | Edudemic

Why Teachers Are (And Aren’t) Using Educational Video Games | Edudemic: Why Teachers Are (And Aren’t) Using Educational Video Games


One of the more popular trends these days has been the influx of video games into education. They provide a user experience that’s familiar to most students, interactive, and usually quite fun. So it’s win-win, right?
See Also: The Powerful Role of Video Games In Learning
Not quite. A new infographic from Online Courses spells why teachers are (and aren’t) using video games in the classroom. The visual also breaks down key statistics you should know about. Here’s some of the key bits I found particularly interesting:

Key Takeaways

  • 18% of teachers use games in class on a daily basis.
  • 70% of young people think playing video games could be good for kids.
  • 95% of teachers use digital games that were created specifically for educational use.
  • A key benefit of video games is they break down tasks and allow learners to control their learning experience.
  • 70% of teachers say using educational video games increase student engagement
  • A key concern is that students may forget what they learn while playing video games.
  • Teachers say some parents likely don’t want their kids playing video games at school since they play at home already.
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